SCARLET GORGE3 Main Areas of Interest- Crimson WashGuardian's main settlement in the zone.- Scarwood Lift BaseDefiant's main settlement in the zone.- Rock RidgeStatic fire rift exists here, all quests in the zone lead here and both factions have small outposts and resurrection points here.SCARWOOD REACH4 Main areas of interest- Kain's CommandGuardian's main settlement in the zone.- PerspiceDefiant's main settlement in the zone.- King's Breach entranceMore difficult to actually engage here due to ease with which opponents can simply flee into the instance, and PvP immunity upon leaving- Spice RoadThe main road through the centre of the zone, you will see a lot of Defiant here.MOONSHADE HIGHLANDS3 Main areas of interest- TimberveilDefiant's main settlement in the zone. - Grey Gardens Runic descent entrance and neutral quest hub. Chance for a lot of defiant groups here for elites. - Faering Woods Quests for both factions here, but predominantly Defiant DROUGHTLANDSLots of PvP potential in this zone, but 4 main areas of interest.- Latern HookObvious, but Lantern Hook and its surrounding area are a great opportunity for PvP.- RedoubtLots of quests here for both factions. However there are a lot of mobs and terrain could be a problem.- Splitmouth ArenaAgain, lots of quests here for both factions, and you will regularly see Defiant groups doing group quests.- Spitescar Washthe main road between Lantern Hook and southern droughtlands sees a lot of traffic.IRON PINE PEAK4 Main areas of interest- WhitefallLarge neutral town with areas for both factions. Lots of guards but PvP is active in the immediate areas around the town.- The Chancel of LaboursAs above, but there is a lvl 50 area to the northeast where groups of Defiants should be found time to time.- Exile's DenYet another neutral quest hub, but a lot of quests for both factions in the immediate area.- Raid RiftsNot static, not always active, but a great opportunity for large scale PvP.SHIMMERSAND7 Main areas of interest- Fortune's ShoreMain hub for both factions, guards don't like you PvPing but there is a huge opportunity for it here.- The FlatyardLarge barely guarded questing area for both factions- Tempest PlainsLarge basin between 2 early quest hubs, lots of Defiant around- Wyrmbane Spirelvl 50 quest hub, not particularly active, but good potential- Chalmer's Caldera entranceelite mobs and easy escape make this trinky, but good population of groups of Defiant- Dunes of AkalaNot marked on the map, but there is a large beach area to the west full of lvl 50 Earth Rifts- Raid RiftsNot static, not always active, but a great opportunity for large scale PvP.STILLMOOREasily the best zone for PvP5 Main areas of interest.- Zareph's ReturnProbably the best World PvP available in the game, large quest hub for both factions. Lots of guards but lots of defiants to kill!- Eye of RegulosOnly accessible after a quest chain, but has great potential.- Death's ApproachLarge open area with less mobs than a lot fo places, fantastic area for PvP.- Endless CitadelEntry for Greenscale's Blight here so the possibility of full Defiant raids is high, however the place is filled with elite mobs.- Raid RiftsNot static, not always active, but a great opportunity for large scale PvP. .
Large Thread is Large. tl;dr version. If you want World PvP, look for open Raid Rifts or simply port to Fortune's Shore or Zareph's Return and start Ganking people. Also, be sure to check which zones have zone events active, as you are guaranteed to find Defiants to gank. .
Zereph's return is the place to get ganked.. There are always rogues camping the port there so watch it