So yea I ninjad this build idea from Kneels back in the beta as I was planning something similar but a bit more Sentinel orientated, but this build is just too good not to try. Kneels has levelled to 50 in retail and tried this build out in expert dungeons and says that it is working out very well for him. I know that this will be one of my spec's for sure and I am using a less developed version of it to level through instances and it truly is a nice build, even before you get to max it out at level 50. Warden/Sentinel Instance healing build. My reasons for choosing a Warden based build was not because I particularly enjoy HoT's but more to do with the amount of instant cast (I like to run about and jump about like a tard when I play) but also the speed in which it is possible to stack up a seriously large amount of healing on a target, which makes it a nice tank healer. I assume most people will play it because of the second of the previous reasons and not because they are just a little mad and like to jump around everywhere. The Abilities Single Target Heals Healing Spray (HoT) Healing Current (Direct Heal & HoT) Deluge (Direct Heal + bonus heal from active HoTs) Soothing Stream (HoT - Stackable) Orbs Of The Stream (Buff giving Direct Heal when damaged next three times) Healing Grace (Direct Heal) Spirit Rupture (Direct Heal) AoE Heals Healing Flood (HoT) Healing Showers (HoT - positional around Cleric) Orbs Of The Tide (As with Orbs Of The Stream but heal AoE around the player when damaged) Healing Cataract (Direct Heal) Healing Breath (Direct Heal - only AoE if points spend to make it so) Healing Communion (Direct Heal) Usefull Skills Ripple (nice for some extra AoE) Cascade (mana is always good) Shield Of The Ancestors (Might just save your life in an AoE encounter) Healer's Covenant (Seriously nice skill to help on high burst encounters) Touch The Light (Next spell insta cast) Heroic Blessing (Buffs is nice) Cleansing Waters (Dispell) Curative Waters (A better dispell) Passives Granted Overflow Tidal Resonance Still Waters Ebb And Flow Restorative Tide Surging Rapids Fluidity Aquatic Affinity Protect The Flock (Note: Works on the Warden AoE skills too) Walk The Light Light Concentration Benediction Flame Speaker Possible Alterations Once you get enough gear to not be having mana issues in boss encounters, the 5 points in Light Concentration could be removed and instead put into Light Efficiency to improve the output of your AoE heals even further.