Nice guide to gearing

Discussion in 'Game Discussion' started by Relinquished, Dec 24, 2011.

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    Relinquished Veteran BOON

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    Alaisy Veteran BOON

    Bah wish there was noone making a guide like this, love smacking peoples faces in atm :p.
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    Acina Admin Officer

    Do you have to bite your thumb at the first?
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    Alaisy Veteran BOON

    Nah the only warning people get is a Lightsaber thrown in their face, then jumped upon from 50 meters and get a roundhouse kick in the face. I love my juggernaut :D
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    Relinquished Veteran BOON

    roundhouse works in pvp?
    i thought it didnt! like pomel strike!
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    Alaisy Veteran BOON

    It doesn't no, don't get your hopes up. There's too many buttons to press otherwise anyway :p, my whole screen is full of em.
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    Relinquished Veteran BOON

    not nearly enough!
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    Fizzee Veteran BOON

    The number of buttons isn't an issue, but the shit ui is. Why can't I resize the action bars and have 3 at the bottom?! I have to use on on the left for q,e,r,f,z,x and a couple shift multipliers... And the right bar for clicking (buffs etc) but its really not very optimal. At least my unit frames are now arranged in a 2x4 grid which is better.
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    Astarael Vertically Challenged

    I do exactly this ,and have no issues with button placement, just about.

    top middle row is used for numpad 1-= for naga buttons
    regular numbers are used as regular numbers.
    ESDF Movement
    Q, W, A, Z, X, C, V, R, T, G, B, all are bound to the left bar
    clickables on right bar.

    This gives a pretty wide range of easily accessible buttons, using ESDF gives those extra 3 on the left which i find invaluable.
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    Fizzee Veteran BOON

    Now we have almost all hit 50, this is even more relevant.

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