My d/d Elementalist

Discussion in 'Guild Wars 2' started by Swifter, Feb 18, 2013.

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    Swifter Community Member

    Looking for some feedback on my current d/d Elementalist (Anything that may be wrong or you would change etc)

    I've opted for a more offensive d/d build. Permanent fury and swiftness are just one of the many benefits of d/d.

    Armor: Full knights set with boon duration runes. (pow/prec/tough)
    Weapons: 2 Knights daggers (pow/prec/tough)
    Sigils: 1 bloodlust (power stacks) 1 battle (might)
    Amulet: Berserkers amulet/ Valkyrie amulet (changing these depending on if I want more vitality or more prec)
    Earrings: Berserkers/Valkyrie (as above)
    Rings: Ascended pow/tough/vit and pow/tough/crit dmg

    Traits: Usual aura share build (0/10/0/30/30)

    Food: Boon duration food and power nourishment.

    My traits and stats:


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    Klecksi Veteran BOON

    Exactly as I play ...

    The only difference is that I play with different skills. I play D/D with the signet (staff and S/D with Ether Renewal). Also I always use bling. The second cantrip is mist form in smal scale or armor of earth in guild raids.
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    F U R I E Veteran BOON

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    Fizzee Veteran BOON

    still able to keep perma swift and fury on yourself, and the frost aura buff easily makes up for this.
    10% damage reduction for 7 seconds with aura share is huge.
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    Drexciyian Veteran BOON

    Static field buffed!
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    Swifter Community Member

    This always worked for me and was my opener on staff, apparently it was dazing not stunning though.

    The changes to d/d aren't that bad, as fizzee said it's still possible to keep up perma fury/swift.

    The damage reduction is a nice bonus, hoping this is the route they're going with aurashare and we see more changes like this in future. I don't have the 2 runes from Ascalon instance so i've threw on two rage runes (20% fury) for now.

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