Initial PVE Tanking spec: Tanking spec So! My initial build! After having tried the stress test. I'm not sure yet if I want to try levelling as vengeance. I didn't have any issues levelling as full immortal spec. Then again I did level every bit of it with Foxeh on his assassin. Oh levelling as a group is no issue, no penalties for running in a group. Infact you gain social points doing so. And ofcourse you always have a group at hand to do the different group quests you come across. There are as far as I can tell a good reason to stay proper tanking spec, as there are loads of group quests needing a tank and healer to do without to many issues. Not to mention the flashpoints spread across the levels. Thoughts?
Lvling as a tank is very viable specially with vette at your side ;-) she has some sick damage dealing capabilities
Yeah - I'd say for leveling as a tank you dont generally need a healing comp, just go with a DPS one instead unless you are on a higher level elite or something.
Healing companions kinda blow tbph, their heals are so shitty and low its just better to burst whatever opposition down with a dps one like Vette asap instead.
off topic question: where can i find a website/page with a full list of certain class skills and its description. (some thing like this:http://wiki.guildwars.com/wiki/List_of_ranger_skills)
http://db.darthhater.com/abilities/class_abilities/ knock yourself out. Now I see the complete list of juggernaut abilities are missing. Was gonna suggest www.torhead.com but it seems to be down atm (still in beta so try in a bit and it should be fine).
I was thinking of going with this build: First tank build It's gonna be the first time I actually play tank, played it a bit in Beta and quite liked it. Went a bit with vengeance as it has Unstoppable and I seem to use Force Charge a lot of times. My initial build was full Immortal and slightly Vengeance. But yea Vette has some sick DPS so might go allout Immortal and divide the rest Any tips r welcome
I don't really see what you're going for with that build. it seems to me that its a little of everything. Mind going through the idea behind it? If its for pvp, you're leaving out 3 really strong CCs, to basically get 10% heal every time you can break CC. And if its for pve I don't really understand why you wouldn't go for chrushing blow and backhand. They look like strong tanking abilities, and backhand is even a stun.
oh also updated my build to this: pve tanking No clue how my pvp spec would look yet as I kinda need to give it a whirl ingame first.
I was mostly aiming for Damage Absorption rather then Damage Dealing. Focussing on getting Payback for healing and Unstoppable for a Leroy Jenkins.(which oddly enough I seem to do a lot). Also going for Sonic Barrier for the obvious reasons. I reviewed it now, and it seems a bit weird. But I'm not to familiar with the skills yet as I only played Beta once for a short while. Here's a recap. version 2.0 However, I am reviewing the tank classes and skills and think I'd enjoy SA more then SJ