Free World Transfers: Limited to Once Every 24 Hours

Discussion in 'Guild Wars 2' started by Selenus, Sep 21, 2012.

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    Selenus Veteran BOON

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    Hsulf Veteran BOON

    Lol, have people been banned for the orichalcum farming server swapping?! Would be kinda funny.
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    Fizzee Veteran BOON

    not yet, but there is speculation its because orchalcum dropped in price so heavily (like 2s each or something retarded) that the TP was brought down.

    Pure speculation though, and glad they put a stop to it, the whole server hopping thing was pissing me off (despite using it to get my whispering set :p)
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    Hsulf Veteran BOON

    Makes sense, thing is the worst abusers have already used the swapping to get an advantage. One of the reasons I didn't do it is that it had the same grey area as previous exploits had!

    Glad they are changing it though.
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    Karasu Community Member

    Well.. the WWW advantage would have only been there up to guesting. From then on it's either expensive (an alt) or skill rather than ghosting. Wouldn't have mattered in the long run. Still, it's kinda ruining the game atm.
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    Killa Veteran BOON

    you cant create another char of a difference server?
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    Xelendar Veteran BOON

    Well this is disappointing. If i wanna play with friends i wont be able to return in time for sieging, so basically is the same as not being able to transfer. :(
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    Xelendar Veteran BOON

    No, the homeworlds are account based.
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    Fizzee Veteran BOON

    No, your account is on a server, not character.
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    Killa Veteran BOON

    Thats good. Makes it harder for ppl to spy(even tho i pretty sure we have a spy in the guild)
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    Karasu Community Member

    Mm reconsidering - this still doesn't solve the issue. It just requires more dedication. Gathering node hopping is 'solved' now though
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    Firoz Veteran BOON

    Hm, they should have waited till monday. :(
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    Ironhide Veteran BOON

    long overdue, but as karasu said it still doesn't solve the issue.
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    Katiechops Guild Master

    Only thing I was bothered about was the excessive use of spys to follow the other sides guilds around the map and make commander tags effectively useless infact a penalty, and this was being done by the most organised, best pvpers etc etc who had to resort to such tactics because they were gettgin thier asses handed to them in fair fights.
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    Allstar Just A "Member"

    About time.

    I still don't think it will solve the issue of spies, as if any guild is determined enough to do it they will have people on the other servers pretty much full time, making it fairly simple for them to change once a week.

    How would we avoid it? Difficult, but people need to move very quickly and ideally unpredictably (something we're quite good at generally, people just need to be faster) to throw them off or give false positives.
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    Warprophet Community Member

    the spy issue will never stop, there is currently no way of stopping second account players from having an alt on an opposition server, and even when gem cost is implemented this will only stop the poorly subsidised guilds.. 2 weeks for 2characters on the opponents server spread between a 200player guild will probably be an acceptable cost (in gold) to some serious WvW allainces
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    HardKoar Community Member

    Spy or not, we are raping them at our own pleasure while outnumbered every single day.
    So let them and add to it : Come at me broh :D!

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