Ary posted this build on her raid application, and i thought its really good, since it maximizes the damage output. Ok, you don't have the instant snare from absolute zero (very handy) nor the battle res (even more handy in the first times you do a pve instance) but you get shitload of dps. the basic idea behind this build is to get: +5 % air (lightning mastery) +30% air (inductance) +15% (lightning conductor) +14 x 3% (ice sheer) +10% (dark power) +10% (warlock armor) +10% (sacrifice life: damage) +20% (static flux) +33+ % if DoT skill - Lightning Storm, Raging Storm ? (neddra's influence) ------ 142% (+33%) maximum possible increase damage on an air skills. Imagine a lightning field w/charged field or a Lightning strike critting... => dead corpse. Stormcaller 31 ; Warlock 30 You get the core of the build this way. You can tweak it using the remaining points to your flavour. For example: - 2 more points in warlock : give you nedra's essence and shadow life, plus Choke. - 2 points in elemental summoner : give you a nuke to use when opportunity procs - lightning strike - and aditional crit chance (so you can do those nice crits you see on screenshots ) - 1 point in ride the wind for escaping plus static discharge to further increase the aoe spike you can do. - 5 points in elemental summoner for +5 % crit - 2 points in shell shock for a damaging root that also causes electrified FASTER than any other skills - except lightning storm wich is same speed... (ary doesnt like this for some reason, but i do - u like to icicle - sheer - raging) - 5 pts in archmage for detaunt One may think that more points stormcaller are better because of Stretch of Cold , but the +damage increase skills in warlock tree give you also inc damage to water skills... (you can get max 51 points in storm, by removing 20 points you loose 20% but you gain 20% "passive" damage from warlock armor + dark power alone.) ---- Credit goes to Ary for the warlock + stormcaller combo.