What i'm about to post shouldn't be any big news to the average necromancer, but I feel its important to post them since i see alot of us slacking when these opportunities come. Staff is your most ranged weapon, if your build is not about staves you should at least keep one on your bag for battlement warfare. Marks can hit players through physical barriers if they are hugging them. Gates are the most common target but when necessary, marks can be also effectively used under bridges (ex: South-East Tower, Hills fort). Clearing battlements from siege weapons isn't easy when using a staff - unless a) its cannons/oil or b) they deployed it too close to the edge - since your marks only work on players and your staff 1 attack goes slowly in a straight line. This is the time to use Life Transfer. LT still doesn't have any Line of Sight impediment so you can hug the wall closest to the target and use LT to damage it. Same goes for equipment/players on the other side of a wall (especially on Hills fort standoffs). When we are "knocking" on doors, the staff is not the fastest DPS weapon, so after you cleared the battlements you should be hitting the door with your secondary set. Getting the door down is a race against time, so do your best when called for. Still, when we are "knocking" on doors, unless your elite skill is on cooldown switch to Flesh Golem before engaging combat, keeping knockback always on cooldown deals alot more damage to the door than your white shot rotation. Feel free to add more tips if you feel necessary, i'll do the same when i remember something else to add.