I thought I would write a quick guide on how you can take models from games and turn them into minecraft blueprints. Its simple and easy so lets get started. First you will need a .obj file. If you a Warcraft fan these are easy to come accross. simply download wowmodelviewer from here. http://www.wowmodelviewer.org/ Install as normal and it should load your wow install automatically. When you find the model you think suitable for minecraft simply click file/export model/save as wavefront.obj. Remember where this object is saved!! Next we need to download a small program that will take the .obj file and turn it into a square model. Get this from here http://www.mediafire.com/?bjle3qi8ja5pype After this file is downloaded and unpacked, navigate your way to the unpacked folder where it should look like this. Go find your .obj file you made earlier and add it to this folder. We now have to change one of the .bat files to suit our .obj file. If you have notepad++ use this or wordpad will be fine. Right click the voxhand.bat and select edit. Change anything thats says gipshand2-3k to the name of your .obj file. Mine is called horse.obj so the will be changed to horse.obj. It should look like this Now we just need to save this as .bat. In notepad++ their is a option in the save menu to save it as a .bat. In notepad or wordpad you will have to save it like this. In my case due to it being named horse I will name it horse.bat. Important note make surethe save as type is all files. Now all we simply have to do is run our .bat and wait for the finished product. You can use s to set the blueprint to one line and then j and k to move up and down. this will give you each single line to build. Also you may find a helpful to distinguish the blocks. It may not be perfect but will give you a good idea as to how you model should look.