Having a bit of trouble getting a model in sc2 to show its alpha level. In sc2 to get team colours you need alpha levels to be set in 3ds max material editor. Now in 3ds max i can get the material to show the team colour in renders but as soon as I move it too sc2 it just becomes black. Not sure if its a 3ds max issue or a photoshop issue where my picture isn't correct. Just wondering if there are any experts around who have experience with this.